﻿/*
 
Celerity: Sensory Overload
Copright 2012 by Adam Hill, David Gannon, Thomas Tamblyn & Patrick Ytting
Contact: adam.hill@outlook.com
Website: adamhill.org
Licence: MS-Pl Licence
  
 */

namespace Celerity.Data
{
    public enum UIControl
    {
        UI = 0,
        TL = 1,
        TR = 2,
        IconBack = 3,
        RedundantPleaseRecycleMe = 4,
        IconMute = 5,
        AboutDevs = 6,
        IconClose = 7,
        PanelStart = 8,
        RedundantPleaseRecycleMe2 = 9,
        ControlStatuses = 10,
        RedundantPleaseRecycleMe3 = 11,
        RedundantPleaseRecycleMe4 = 12,
        PopupNoWebcam = 13,
        PopupGameOver = 14,
        PopupInstructions = 15,
        PopupAboutDevs = 16,
        AboutPageTitle = 17,
        Logo = 18,
        PopupCalibrator = 19,
        PopupCameraFps = 20,
        PopupCameraFpsFast = 21,
        PopupCameraFpsSlow = 22,
        PopupCameraFpsOverride = 23,
        IconBomb = 24,
        IconHeart = 25,
        InGameScore = 26,
    }
}
